Update 1.3



This update focused on adding new Quality of Life features to the game. The most noticeable change is the addition of new metrics in the HUD. This allows the player to more easily gauge how their actions are impacting their performance. The speedometer and average speed is now displayed on the screen at all times and will help players track how each move is impacting both their immediate and long term pace. The new checkpoint times can also be a useful tool in finding the best route for each player.
A new practice mode has also been added. This mode allows the player to immediately jump to any checkpoint to practice their skills. It can also be used for course exploration and discovery. The game was designed to be easy to learn and difficult to master. This new tool should help further those goals.
Lastly, this update brings huge performance improvements by switching to baked lighting/reflections. As a result the frame rate has been improved by over 50% in some areas. The down side is that this limits the ability to add new dynamic elements in the future. VSync and Low Latency options were also added to the settings menu. These features let the player choose the configuration that works best for their hardware.
Files
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CyberRunner
Cyberpunk Free Running Game
Status | Prototype |
Authors | micahpharoh, Water Lvl, HazzaMakingMusic |
Genre | Platformer |
Tags | Cyberpunk, jumping, leaderboard, mirrors-edge, Parkour, Short, Singleplayer, Speedrun, time-trial |
More posts
- Update 1.254 days ago
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